Merpcraft revival (or attempt)
+4
HDB666
Kamyarm007
bobby16may
RageofFir (nova)
8 posters
Page 2 of 3 • 1, 2, 3
Re: Merpcraft revival (or attempt)
I've just upgraded my internet, however the IP changed again. Going forward, you should be able to connect to the server using the URL sirrus86.mooo.com whether the IP changes or not.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Whenever I try to join I end up floating through the world and being unable to send messages.
LinkCLX- User
- Posts : 9
Sock Monkeys : 9
Join date : 2013-07-27
Re: Merpcraft revival (or attempt)
The message in the console when you logged in stated something along the lines of "took too long to log in". From what I researched my internet could be to blame; I recently had to downgrade to slower internet.LinkCLX wrote:Whenever I try to join I end up floating through the world and being unable to send messages.
However other people who have been on the server before don't have this problem, so I'm hoping it will resolve itself eventually, just keep trying to log in from time to time. We miss ya buddy!
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Looks like Christmas came early for the server.
Turns out the staff at Spigot were gracious enough to update Bukkit to 1.8 on their own.
I've already tested it. You log in where you last logged off, all inventories (player, chests, ender chests, etc) remain intact, and I didn't find any corruption whatsoever.
I've already installed the ChopTree, Multiverse and MyHome plugins. These plugins were also tested and, despite being outdated, work fine. This means we can create additional worlds and add other plugins, however I'd prefer to keep the server as vanilla as possible.
On an unrelated note, I'm no longer looking to create a new server as I believe I've resolved the timeout issue (apparently I had allocated too much memory to MC, go figure). I don't think anyone donated but if you did let me know and I can refund you.
Turns out the staff at Spigot were gracious enough to update Bukkit to 1.8 on their own.
I've already tested it. You log in where you last logged off, all inventories (player, chests, ender chests, etc) remain intact, and I didn't find any corruption whatsoever.
I've already installed the ChopTree, Multiverse and MyHome plugins. These plugins were also tested and, despite being outdated, work fine. This means we can create additional worlds and add other plugins, however I'd prefer to keep the server as vanilla as possible.
On an unrelated note, I'm no longer looking to create a new server as I believe I've resolved the timeout issue (apparently I had allocated too much memory to MC, go figure). I don't think anyone donated but if you did let me know and I can refund you.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
FSCarver- User
- Posts : 103
Sock Monkeys : 162
Join date : 2013-07-27
Age : 32
Location : Netherlands
Re: Merpcraft revival (or attempt)
Any chance of me getting white-listed?
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
All set.nazizombies2354 wrote:Any chance of me getting white-listed?
Also a word of caution to everyone, it appears that the survival map may have some corruption. Random blocks are disappearing and/or regenerating, and even when replaced/removed will continue to disappear/reappear. Fortunately it appears to only affect y<=10 and chunk x=0, 1, 14 & 15, and doesn't appear to have affected anything above-ground. It's currently unknown when the block changes occur, but my guess is it probably started when we moved to Bukkit.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Thank you. I think I've been on this map before but then the white-list went up and I never bothered to ask.
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
Started building this in the creative world at 0,0. I think I said I was going to do this a year or two ago. It's a bit overdue...
Originally I had made this, but then I realized that it was way too big to mount on the tower, so I had to scale it back a bit.
Originally I had made this, but then I realized that it was way too big to mount on the tower, so I had to scale it back a bit.
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
Can I just come in and say that looks awesome?
I guess that's from Zelda?
I guess that's from Zelda?
FSCarver- User
- Posts : 103
Sock Monkeys : 162
Join date : 2013-07-27
Age : 32
Location : Netherlands
Re: Merpcraft revival (or attempt)
Yeah, it's from The Legend of Zelda: Majora's Mask. I think I remember Coops saying he was a big fan of the game.
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
Dude that looks amazing! You've got skills.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Thanks. I know the /give, /summon, and /time commands (and command blocks) can be a bit cheaty... but they'd be pretty useful for banners and firework displays (and much, much more) here in the creative world. Is there a way we can enable 1.8 commands without worry of them causing too much havoc to the server?
Progress:
Progress:
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
Yeah I can enable those commands in creative, just be careful with command blocks, I think they bypass permissions so don't use like /stop or anything.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Oh, and last time I tried to use a command block for anything I got an error: "Command blocks are not enabled on this server".
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
I just can't win. Command blocks just don't like me.
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
I don't think I can play minecraft anymore, thing has been glitching the ever living **** out of itself, and I can't seem to find a solution, even with reinstalling java
Kamyarm007- User
- Posts : 14
Sock Monkeys : 16
Join date : 2013-10-20
The Carnival of Time
Wasn't as spectacular as I had hoped for, but I made do with dispensers instead.
Happy new year!
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
If you got some more details we may be able to come up with a possible solution.Kamyarm007 wrote:I don't think I can play minecraft anymore, thing has been glitching the ever living **** out of itself, and I can't seem to find a solution, even with reinstalling java
Also just sayan, I was still in creative after going from Creative to Kamzilla.
FSCarver- User
- Posts : 103
Sock Monkeys : 162
Join date : 2013-07-27
Age : 32
Location : Netherlands
Re: Merpcraft revival (or attempt)
FSCarver wrote:If you got some more details we may be able to come up with a possible solution.Kamyarm007 wrote:I don't think I can play minecraft anymore, thing has been glitching the ever living **** out of itself, and I can't seem to find a solution, even with reinstalling java
Also just sayan, I was still in creative after going from Creative to Kamzilla.
may have figured out the whole game screen glitching out, Seems like my integrated graphic processor is using the Intel(R) HD Graphics 4600, instead of the Nvidia GeForce GTX 860M, makes me actually wonder if intel is garbage... either that, or my laptop just went full retard when selecting which processors to use instead.
Kamyarm007- User
- Posts : 14
Sock Monkeys : 16
Join date : 2013-10-20
Re: Merpcraft revival (or attempt)
There is a blizzard headed to my area starting tonight. I may lose power which means the server would go offline. If this happens I'll bring it back on as soon as I can.
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
FSCarver- User
- Posts : 103
Sock Monkeys : 162
Join date : 2013-07-27
Age : 32
Location : Netherlands
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Re: Merpcraft revival (or attempt)
Heeyyy!
Could you whitelist me again? I've got a new account.
'genandnic'
Could you whitelist me again? I've got a new account.
'genandnic'
nazizombies2354- User
- Posts : 13
Sock Monkeys : 15
Join date : 2013-08-22
Re: Merpcraft revival (or attempt)
All set!nazizombies2354 wrote:Heeyyy!
Could you whitelist me again? I've got a new account.
'genandnic'
sirrus86- User
- Posts : 18
Sock Monkeys : 18
Join date : 2013-07-29
Age : 37
Location : Bangor, ME
Page 2 of 3 • 1, 2, 3
Permissions in this forum:
You cannot reply to topics in this forum
|
|